Competition: Win F1 2009 – Wii

18 11 2009

To celebrate the launch of their brand new Formula One racing game, those lovely people at Codemasters have provided us with a spanky new Wii copy to give away.

F1 2009 is the first in a new generation of Formula One videogames featuring Jenson Button, Lewis Hamilton, Fernando Alonso, Sebastian Vettel and all the official drivers, teams and circuits from the 2009 FIA Formula One World Championship. New aerodynamic regulations, the return of slick tyres and the introduction of KERS are set to make 2009 the most exciting season to date and F1 2009 will be every bit as thrilling. A fully licensed, authentic and challenging Formula One experience, F1 2009 will take gamers as close as possible to the most spectacular motorsport on the planet.

To enter the competition, simply submit your answer to the following question:

Q. Which driver won the 2009 British Grand Prix?

Answers must be submitted to midlifegamerpodcast@googlemail.com by no later than 20:00 on Saturday 21st November 2009. All correct entries will be entered into a draw. The winner will be notified directly and we reserve the right to announce the name of the lucky bleeder.

UPDATE: Thanks to all who entered. The correct answer was of course Sebastian Vettel.

Congratulations to Sam Bennett from Market Drayton who got the question right and was randomly picked, the lucky bugger!

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The Death Of Video Games

19 08 2009
In 2008 the games industry was worth an estimated $22 billion, that’s a lot of dollars! When you consider that Hollywood in 2008 could only muster (a relatively paltry) $10 billion it’s truly incredible to see how far these ‘toys’ have come. With the CEO of Activision Bobby Kotick declaring recently that he would like to charge more for video games, is he actually in any position to do so? Is the video game industry infact headed towards an early demise?
It’s interesting to equate the state of video games today to the state of video games in 1983 – 84, the years in which the great video games crash took place in. When you line up events and circumstances from then and now, disturbingly distinct parallels can be drawn. For example, one of the main causes of the crash, quite simply, was ‘too many games, not enough buyers’; Anyone could publish a title for a relatively small amount of money, with cereal company Quaker Oats even getting in on the action at one point! With the rise of digital distribution, and the subsequent lower costs involved, we may see this happen again with the online retail space, spaces such as XBOX Live Arcade. It’s already happening with the iPod App Store, the largest complaint often levied at  iPhone gaming being that it’s easy for quality products to be buried amongst thousands of fart buttons, baby shakers, light sabres and other apps created to capitalize on the overnight success story that is Apple’s mobile phone effort. The same could be said of the Wii, it’s widespread popularity being met with cheap to produce minigame collections, product tie ins and quickly produced pet games turning off the ‘core gamer’ and disenfranchising the soccer mum. Without widespread consumer knowledge, picking a decent game off the store shelf from the tides of shovelware produced is almost entirely hit and miss for a large portion of the game buying public. As with the situation in the age of Atari, you can only break a consumer’s trust so many times before the medium is seen as gimmicky and faddish, creating an economic vacuum when their money is spent elsewhere. As gamers we think it’s incredible that titles like Mario Kart DS constantly makes the worldwide top 10 sellers lists, but honestly, what else would you buy for a system that is abundant with poorly designed cash-in products? After a while, everyone who is going to buy Mario Kart will have done so, move on, and interest will begin to die out in it’s host platform unless there is a new product to take it’s place, just like the Wii is currently experiencing.
On the other end of the spectrum, as I mentioned in my previous article, many analysts believe game production costs are set to rise dramatically over the coming years. The recently bankrupted GRIN studios are testament to how, with just a handful of ill received products, these spiralling costs can destroy a companies financial standing. What with this and when the money from the lucrative and fairly new ‘casual’ market dries up, the industry sets to be a lot smaller than it currently is…
As a result of the crash in ’83, Nintendo fiercely limited companies to relasing just 5 games a year for it’s Entertainment System, wanting to avoid this situation from being repeated. Ironic then when you take a quick look at how many Guitar Hero games have been, or are being, released this year for just Nintendo’s current home platform; Guitar Hero 5, Smash Hits, Van Halen, Metallica, all published by just one company. And which company is that? Bobby Kotick’s Activision. With this amount of saturation in just one of the most popular franchise series of all time, it’s easy to see why rhythm action games are losing popularity amongst gamers. 1st person shooters, 3rd person adventures, MMOs, puzzle games, casual games; all of these and many more genres are experiencing a glut of titles, all competing for your money, in exactly the same way as music games, in exactly the same way as 26 years ago.
Right now interactive entertainment is riding a wave of popularity it hasn’t seen since the ‘Golden Age’ of home consoles, but how bright is the future of video gaming? Will the mistakes made a quarter of a century ago, that are being made now, have their effects repeated? More importantly and most pressing, can the industry survive another crash?

gametombstone

by xeroxeroxero

In 2008 the games industry was worth an estimated $22 billion, that’s a lot of dollars! When you consider that Hollywood in 2008 could only muster (a relatively paltry) $10 billion it’s truly incredible to see how far these ‘toys’ have come. With the CEO of Activision Bobby Kotick declaring recently that he would like to charge more for video games, is he actually in any position to do so? Is the video game industry infact headed towards an early demise? Read the rest of this entry »





Oh Miyamoto, Why Hast Thou Forsaken Me?

18 06 2009
Nintendo's Wii, currently the best selling console of this generation.

Nintendo's Wii, currently the best selling console of this generation.

by xeroxeroxero

Nintendo takes a lot of flack these days for their Wii wand waggling efforts, criticised by the gaming enthusiast for not having enough ‘real’ games, panned by critics for recycling old IP and ideas, and finally, even the Ninty die-hards are beginning to turn their back. Now I’m not going to try and tell you about how wrong everyone is, or how Nintendo is actually the saviour of gaming by cornering the casual market, but instead I want to put forward that in actual fact, Nintendo’s outlook on the industry has never changed, and perhaps we should look at how we now perceive games as the key factor in our disenchantment with the house that Mario built.

Read the rest of this entry »





The 5 Best ‘Sleeper Games’ of 2008

22 11 2008

goonot by Daren Baldock

The big games this year are hard to miss: “Gears of War 2,” “Fallout 3,” “LittleBigPlanet,” “Guitar Hero.” But what about the low-profile ones that are just as good, if not better? The games that come out of nowhere to delight, inspire and surprise us? These are the best Cinderella games of 2008. If it’s the new and innovative you seek, don’t. . .

read more | digg story





Complete Guide to Playing Video Files On PS3, Xbox 360, Wii

22 11 2008

videonot by Daren Baldock

If you’re here reading Midlife Gamer, there’s a good chance you have a hard drive full of video somewhere. And you also probably have a PS3, Xbox 360 or Wii. If those two things aren’t working together for you in beautiful symbiosis, allowing you to watch all of your downloaded or ripped video on your TV instead of hunched over a laptop screen, well, thi

read more | digg story





UK Set For Another Console Price Crash, Xbox 360 under £100

2 10 2008

by Daren Baldock

Consumers in the UK are again positioned to reap the benefits of the current ‘Supermarket Wars’ as grocery big-hitter Sainsburys are tipped to slash the prices of the Xbox 360 Arcade console to £99.97 and the 60GB model to £139.97. The Nintendo Wii also sees a cut in price to £149.97.

The one week promotion begins tomorrow (3rd October 2008) and is believed to be a direct response to Morrisons largely publicised price cut on chart titles last month, which saw shoppers flock in their droves to buy PS3 & Xbox 360 titles for £25, Nintendo Wii titles for £15 and Nintendo DS titles for just £12.

Expect stock to disappear quicker than Jamie Oliver’s popularity in Rotherham after he tells them all they’re shite at cooking.

Source MCV