How to survive the zombie apocalypse according to video games: Part 2

24 12 2009

by xeroxeroxero

Having followed part one of this crucial two part guide, you will, by now, have ascertained the correct zombie type you are dealing with and gathered the select group of individuals to accompany you on your journey through the undead. Now all you need is a plan… Read the rest of this entry »


Mario Bros: The Ultimate Survival Horror Series

26 08 2009

Mario Ghost Survivalby xeroxeroxero

Someone once asked me to tell them what kind of game Metal Gear Solid was. Being a self-confessed Kojima zealot I replied ‘Well, it’s a post modernist epic in the guise of a stealth action adventure, exploring the limitations of the genre in which it’s presented and the stereotypes presented therein… Obviously’. ‘So…’ she asked, with a sigh, ‘it’s a shooter’. ‘No no no’ I cried, ‘it’s far more than that, besides, it’s more action adventure than shooter’. ‘Do you shoot people?’ She asked. ‘Well, yes but…’ ‘Then it’s a shooter’ she concluded. This got me thinking; how do we define our games and is it possible that we mis-represent our most loved titles? With that in mind, I’m going to put forward that the Mario Bros. games are some of the greatest survival horror titles ever produced. Read the rest of this entry »

Resident Evil 5 – In Control

19 02 2009

by Wayne Shayler

resi5There has been a fair amount written about the high expectations for Resident Evil 5, and of course, the way the game controls.  I remember looking forward to Resident Evil 4 so much, even though I hadn’t played any of the earlier games in the series.  I had tried the first Resident Evil, but couldn’t get passed the first hour of gameplay.  To thumbs that were raised on pure Nintendo goodness, the borked controls were just too much like hard work.  Then came Resident Evil 4.

In my opinion, Resident Evil 4 was the best game on the Gamecube.  With the shift of the camera perspective and the move/shoot movement contained to one or the other, as the controller only had one analogue stick,  it was one of the few games of the generation, where playing it through twice had its own rewards and benefits.

A truly great game.

How could Resident Evil 5 fail?


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