Podcast Episode 56 – Super ‘Fro Guy

31 08 2009

thefro

by Daren Baldock

Wet demo, Shadow Complex, Demon’s Souls, Call of Juarez: Bound in Blood and Ghostbusters.

News discussion – Xbox 360 price changes, bookies taking bets on Microsoft next advert, video game age restriction laws, further Sony PSP Mini’s details, Modern Warfare 2 getting a big name for its score, resurrected rocker for Guitar Hero 5, Ghostbusters PS3 patch and Peggle Nights coming to 360.

The retail round-up – Wii Sports Resort back at number 1, DLC and quiz!

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http://cdn4.libsyn.com/midlifegamer/MLG_056_-_Super_Fro_Guy.mp3?nvb=20090831121911&nva=20090901122911&t=004919029e07b4e466c81




Demon’s Souls – The evolution of the console RPG – Part 1

27 08 2009

DSAsianby Matthew Moore

After defeating the second Demon, I feel its time I put into words just why Demon’s Souls is the evolution of the console RPG.

With my RPG roots going back to Ultma, Demons Winter and more recently Neverwinter Nights, I feel I know the hooks of a good role playing game.

As each new title is launched on a console I get very excited but each time ultimately let down, the most recent of these being Too Human, although the grind was there.  The gameplay wasn’t!

I believe Peter Molyneux has the right idea when it comes to the Fable series, you’ve got do something different when making a console adventure and as much as I did enjoy Fable 2, it just didn’t have the depth I crave from an RPG.

Read the rest of this entry »





Mario Bros: The Ultimate Survival Horror Series

26 08 2009

Mario Ghost Survivalby xeroxeroxero

Someone once asked me to tell them what kind of game Metal Gear Solid was. Being a self-confessed Kojima zealot I replied ‘Well, it’s a post modernist epic in the guise of a stealth action adventure, exploring the limitations of the genre in which it’s presented and the stereotypes presented therein… Obviously’. ‘So…’ she asked, with a sigh, ‘it’s a shooter’. ‘No no no’ I cried, ‘it’s far more than that, besides, it’s more action adventure than shooter’. ‘Do you shoot people?’ She asked. ‘Well, yes but…’ ‘Then it’s a shooter’ she concluded. This got me thinking; how do we define our games and is it possible that we mis-represent our most loved titles? With that in mind, I’m going to put forward that the Mario Bros. games are some of the greatest survival horror titles ever produced. Read the rest of this entry »





Podcast Episode 55 – Boob Physics

23 08 2009

kasumi

by Daren Baldock

United Gamers League week 1, Trials HD, Shadow Complex and Demon’s Souls.

News discussion – PS3 slim details and prices, World of Warcraft: Cataclysm, downloadable Fable 2 and Fable 3 announcement, PS3 3.0 firmware and Home 1.3 details, PSN Point cards and Video store coming to Europe, Sony PSP Go Minis, PS3 PS2 backwards compatibility decided, Kojima getting involved in MGS Peace Walker and FF XIV exclusivity.

The retail round-up – We’re STILL all about the cricket, DLC and quiz time!

subscribe_with_itunes Subscribe to the show on iTunes & leave us a sexy review… or listen here

http://cdn4.libsyn.com/midlifegamer/MLG_055_-_Boob_physics.mp3?nvb=20090823112647&nva=20090824113647&t=0a0e6fca59327383ae4ab




The Death Of Video Games

19 08 2009
In 2008 the games industry was worth an estimated $22 billion, that’s a lot of dollars! When you consider that Hollywood in 2008 could only muster (a relatively paltry) $10 billion it’s truly incredible to see how far these ‘toys’ have come. With the CEO of Activision Bobby Kotick declaring recently that he would like to charge more for video games, is he actually in any position to do so? Is the video game industry infact headed towards an early demise?
It’s interesting to equate the state of video games today to the state of video games in 1983 – 84, the years in which the great video games crash took place in. When you line up events and circumstances from then and now, disturbingly distinct parallels can be drawn. For example, one of the main causes of the crash, quite simply, was ‘too many games, not enough buyers’; Anyone could publish a title for a relatively small amount of money, with cereal company Quaker Oats even getting in on the action at one point! With the rise of digital distribution, and the subsequent lower costs involved, we may see this happen again with the online retail space, spaces such as XBOX Live Arcade. It’s already happening with the iPod App Store, the largest complaint often levied at  iPhone gaming being that it’s easy for quality products to be buried amongst thousands of fart buttons, baby shakers, light sabres and other apps created to capitalize on the overnight success story that is Apple’s mobile phone effort. The same could be said of the Wii, it’s widespread popularity being met with cheap to produce minigame collections, product tie ins and quickly produced pet games turning off the ‘core gamer’ and disenfranchising the soccer mum. Without widespread consumer knowledge, picking a decent game off the store shelf from the tides of shovelware produced is almost entirely hit and miss for a large portion of the game buying public. As with the situation in the age of Atari, you can only break a consumer’s trust so many times before the medium is seen as gimmicky and faddish, creating an economic vacuum when their money is spent elsewhere. As gamers we think it’s incredible that titles like Mario Kart DS constantly makes the worldwide top 10 sellers lists, but honestly, what else would you buy for a system that is abundant with poorly designed cash-in products? After a while, everyone who is going to buy Mario Kart will have done so, move on, and interest will begin to die out in it’s host platform unless there is a new product to take it’s place, just like the Wii is currently experiencing.
On the other end of the spectrum, as I mentioned in my previous article, many analysts believe game production costs are set to rise dramatically over the coming years. The recently bankrupted GRIN studios are testament to how, with just a handful of ill received products, these spiralling costs can destroy a companies financial standing. What with this and when the money from the lucrative and fairly new ‘casual’ market dries up, the industry sets to be a lot smaller than it currently is…
As a result of the crash in ’83, Nintendo fiercely limited companies to relasing just 5 games a year for it’s Entertainment System, wanting to avoid this situation from being repeated. Ironic then when you take a quick look at how many Guitar Hero games have been, or are being, released this year for just Nintendo’s current home platform; Guitar Hero 5, Smash Hits, Van Halen, Metallica, all published by just one company. And which company is that? Bobby Kotick’s Activision. With this amount of saturation in just one of the most popular franchise series of all time, it’s easy to see why rhythm action games are losing popularity amongst gamers. 1st person shooters, 3rd person adventures, MMOs, puzzle games, casual games; all of these and many more genres are experiencing a glut of titles, all competing for your money, in exactly the same way as music games, in exactly the same way as 26 years ago.
Right now interactive entertainment is riding a wave of popularity it hasn’t seen since the ‘Golden Age’ of home consoles, but how bright is the future of video gaming? Will the mistakes made a quarter of a century ago, that are being made now, have their effects repeated? More importantly and most pressing, can the industry survive another crash?

gametombstone

by xeroxeroxero

In 2008 the games industry was worth an estimated $22 billion, that’s a lot of dollars! When you consider that Hollywood in 2008 could only muster (a relatively paltry) $10 billion it’s truly incredible to see how far these ‘toys’ have come. With the CEO of Activision Bobby Kotick declaring recently that he would like to charge more for video games, is he actually in any position to do so? Is the video game industry infact headed towards an early demise? Read the rest of this entry »





Podcast Episode 54 – To Me, To You!

16 08 2009

chuckle brothers

by Daren Baldock

Red Faction Guerrilla, WOW update, Wanted and Trials HD.

News discussion – Fans voting on the next Genesis XBLA game (with Streets of Rage, not Street Fighter), MAG launch date, Army of 2 Multiplayer demo, more The Beatles Rock Band album DLC, Lionhead front page portraits, more PS3 slim details, Left4Dead 1 and 2 details and Guitar Hero 5 song import details.

The retail round-up – We’re all about the cricket, DLC and quiz time!

subscribe_with_itunes Subscribe to the show on iTunes & leave us a sexy review… or listen here

http://cdn3.libsyn.com/midlifegamer/MLG_054_-_To_me_To_you.mp3?nvb=20090816142655&nva=20090817143655&t=02599ebc8df078753b757




An Early Look At Afrika

12 08 2009

Afrikaby xeroxeroxero

A hardcore safari / photography simulation released (so far) only in Asia on the least popular current generaton home gaming console, there are definite reasons why it’s taken so long for Afrika, or Hakuna Matata as it is known in some territories, to be given a chance in the western market. But soon, it will be, via niche genre publisher Natsume. Will it be worth hunting down, or should you leave it to die out naturally? Read the rest of this entry »